Don't you just love that awesome moment where a level converts fine, plays fine, and is just 100% fine? I've been feeling that recently, because I made a nice beginner level.
The level started with a basic idea, which I expanded upon. The level only took around 3-4 hours to build (I wasn't rushing, it's just short) so I didn't get impatient with myself.
Of course, I got no conversion problems (woohoo!) and it was easy to place items and such. I also added nice scenery and stuff (really simple, but adds a nice touch) and the level is pretty much finished.
A weird topic to blog on, but I just wanted to share one of these rare and awesome moments; nothing went wrong. At all. And I'm loving it.
Nihahhat
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